Thursday, July 23, 2026

Fragments of Wulfrog

 


This past week or so I have been writing fragments about a world I made up. But instead of turning this into a setting for D&D or other TTRPG, I decided to share this fragment with you all.

This type of thing is called mosaic fiction. I didn't know it had a name until I did some research.

 

 

THE FRAGMENT OF WULFROG

Wulfrog is known for its high-quality wood, rich soil, and mountains full of minerals and gems. It holds a peaceful treaty with almost every neighboring region. The King is a kind man, respected by his court and his people. But Wulfrog was once a land of war and blood, back when the elves lived here. Sometimes, the gods wish to remind us of this — rain pours down, and blood drops from the sky.


One day, a group of three dwarves decided to leave their hometown of Bildur and wander the realm in search of a new place to settle. Forest, mountain, desert, swamp, and hills — they had seen them all, yet none of it felt like home.


Deep underground, in an old mining cavern turned into a goblin lair, two brave warriors take on the quest to slay the goblin king and his army, to reclaim the mine for the village nearby. Perhaps they will come out victorious, or perhaps they will perish — and no one will remember.


The monastery of Vrom stands at the top of a snowy hill, overlooking the small hamlet of Bildur — quiet and peaceful. Four monks still live there, spending their days writing or praying to the gods. The people of Bildur have always thought of the place as empty, for the monks never leave the monastery.

 
The sound of swords clashing echoes over the valley as the King and his knight-errant friend train in the art of the sword. They both enjoy training together. Time passes, until the bells ring, and the two friends stop to return to the castle in peace.


In the long, dark night, a fire can be seen in the distance near a little river — a small campfire. A merchant sits beside it with a pen and a notebook, writing about his day, or drawing what he saw. The night is warm.


On a bench near a tavern, a little kid sits dreaming about becoming a knight when he grows old — though his parents are more inclined to see him as a woodcarver or a butcher. So he dreams of riding a horse through a forest, wearing shining armor, on a quest for adventure.


A wizard traverses the vast mountains on the back of a griffin, looking for the ruins of a forgotten past, hoping to find the truth about this world. The only thing he saw was a group of giants carving a cavern into a mountain, to make a home for themselves. 


In a deep, mossy, and dark dungeon, a goblin gathers mushrooms and herbs, slowly walking corridor to corridor, room after room. His linen sack is almost full — tonight's going to be a feast for him. He even finds a rusty dagger, strange-looking at last, slowly glowing with a blue tint.


In the middle of the hills lies a small village of peaceful hobbits. They live in small, semi-underground houses, each with a beautiful garden full of all sorts of flowers.


Somewhere, in a forgotten ruin — old and sad, for no one knows of it anymore — lives an old man. He has only one eye left; the other went blind from reading too many elven books and parchments. Nobody knows him, not even the King. It's strange, because a long time ago, this old, forgotten man was... the King.

 

 

Saturday, June 27, 2026

More Weapons for OD&D (White Box FMAG)


Simply More Weapons

I'm currently playing a small campaign with someone and I wanted to have more variety of weapons.

So I decided to make my own weapons list to be used with OD&D or White Box FMAG.

All weapons do 1d6 damage aswell. It's just for your dnd fashion i guess ! 

 

Weapon Damage Weight Cost (gp)
Pernach 1d6 10 5
Dane Axe* 1d6 20 12
Ulfberht Sword 1d6 8 6
Horseman's Pick 1d6 16 14
War Scythe* 1d6 12 10
Sovnya* 1d6 15 8
Arming Sword 1d6 10 8
Estoc* 1d6 15 16
Messer 1d6 7 8
Mace* 1d6 12 7

* Two-handed weapons

I might do this for armor aswell if I feel like it. Feel free to use it for your own games or even tweak the damage.

 Thanks for reading. 

Wednesday, June 17, 2026

How I fell in Love with Reading by playing a MUD game in 2025

 This is something I wrote last year.

Part 1 : How I find out about MUD

I spend my summer playing old roguelike games like Angband, Brogue and PosChengband. I got recommended the game called Warsim: The Realm of Aslona and while looking at some video of the game on youtube a got recommended this video i didn’t think much of it until i really played some hours of Warsim: The Realm of Aslona and who really in love with how a simple text based game could grab my attention more than some big AAA game or even some of my favorite game. So I watched the video and was like are there still people playing this type of game, why and how ? So I went digging and find another video after watching I checked the comment section and find someone telling “I started on a mud in 96 and i still play it almost daily” and he responded to his comment with “Its a heavily modified source code, very one of a kind and the guy in charge is constantly online and adding stuff fixing stuff. Great place. Dark Wizardry if ya wanna see.” So now I have a game to try and play called Dark Wizardry.

Part 2 : Spending a night deep in the tutorial dungeon

Before telling you how my night went let me preface this by talking a bit about what Dark Wizardry is.

The website describe the game as the following : “Dark Wizardry is a true multi-class MUD allowing you to level in all 5 main classes (Warrior, Thief, Mage, Psionic and Cleric) at the same time, while specializing up to four times throughout your adventures in extra-classes such as a backstabbing Assassin, undead-conjuring Necromancers, peaceful earth-loving Druids, or many others!

You can explore our enormous world of over 100 custom areas, with almost no stock zones, completing countless quests and collecting artifacts and equipment from the furthest corners, and you can remort as one of 45 races, allowing you to unlock even more character levels, areas and equipment.”

Seems like a really in depth game with multi-class and of the good stuff right ? Well time to get started !

Lucky for us the game can be played directly in the browser so I went for that as it’s my first time trying this type of game but I saw there is also a client you can download. So first I add to make my character, I choose his name, race and class. I went for a dwarf warrior named Nesasio and then I was faced with the game.. the interface was just a terminal like part and a map part (because hand mapping is a thing from the past i guess). I only have the name of the room my character was in and the description of it and nothing else, I was really curious about this because I have a really hard time reading book in life because I just never really get into it and get bored pretty quickly so I was nervous about what this type of game can offer for someone like me. I began by using the “read sign” command to read the sign that was in the room. The sign told me to get into the tutorial dungeon to learn about how the game works and how to play. The fact that you actually make use of the cardinal point to move is really nice and not gonna lie it manages to make travel very intuitive and I never felt lost during the tutorial (also thanks for the automapping thing on the right of the screen). I made my way through the end of the tutorial with relative ease and learn every syntax and thing to know as i go, after finishing the tutorial it was pretty late at night and decided to call it for the day and went to sleep but I was really enjoying the way the game as some many things to do without needing any type of graphical showcase it was just wall of text describing every thing my character who doing. I find that cool and all but I don’t know if it was the setting or just me but i wasn’t really into it.. yet.

Part 3 : Voyage in Middle-Earth with a detour in 2064 Seattle

After my night with Dark Wizardry I felt pretty curious about how many MUD games still exist, so I went on a journey to find another setting that can grab me more and one where I have a more vague knowledge about it.

I came across MUME which stands for “Multi-Users in Middle-earth” and was immediately intrigued because I was wondering how they manage to make the world feel alive and immersive and how much of the Middle-Earth they actually made in the game. I downloaded their client because I didn’t want to play it in the browser this time, make my character (a Dwarf Warrior) and the game starts with a brief narrated section as a Tutorial and well.. It was actually really good and nicely paced. After that I can choose which town I should start in and choose Black Hill. I moved around the village and really immersed myself in this world that I kinda already knew and when it all started to click in my head I could feel that my interaction with this world felt like I was actually doing something ! I had a great time playing, I went into a mine gathering ore for an apprentice blacksmith, killed some snake for a hunter and interacted with the world along my travels.. all of that in a text-based fashion and I loved every single bit of it. After that I went and tried another one called AwakeMUD CE which is literally Shadowrun 3rd Edition in your Terminal and it blow my mind how deep this one way but I’m still really early in the game so i’m gonna talk much about it but it’s really something you should check if you liked Shadowrun.

So now I know for sure that I actually like reading. It’s just a matter of how I engaged with it.
I don’t really know how to end this other than thank you if you made it this far. It’s actually my first time making something like this and I hope I did an ok job at it and that you kinda wanna try some MUD game for yourself.

Fragments of Wulfrog

  This past week or so I have been writing fragments about a world I made up. But instead of turning this into a setting for D&D or othe...